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Raylib Bubbles
C++11 Raylib bubble shooter game.
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This is the complete list of members for GameUtils, including all inherited members.
| clampH(float &value, const float highLimit) | GameUtils | inlinestatic |
| clampL(float &value, const float lowLimit) | GameUtils | inlinestatic |
| clampLH(float &value, const float lowLimit, const float highLimit) | GameUtils | inlinestatic |
| getAbsDir() | GameUtils | static |
| getCfgBool(const std::string §ion, const std::string &key) | GameUtils | static |
| getCfgFloat(const std::string §ion, const std::string &key) | GameUtils | static |
| getCfgSizeT(const std::string §ion, const std::string &key) | GameUtils | static |
| getCfgStr(const std::string §ion, const std::string &key) | GameUtils | static |
| randf() | GameUtils | inlinestatic |
| randi(const int low, const int high) | GameUtils | inlinestatic |