|
Raylib Bubbles
C++11 Raylib bubble shooter game.
|
This is the complete list of members for GameActionMgr::AnimState, including all inherited members.
| AnimState(const float x, const float y, const float xVel, const float yVel, const AnimType type, const size_t hue, const ssize_t duration, const bool hasGravity) | GameActionMgr::AnimState | inline |
| AnimType enum name | GameActionMgr::AnimState | |
| bubble(const float x, const float y, const float xVel, const float yVel, const size_t hue) (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | inlinestatic |
| duration (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | |
| gravityBubble(const float x, const float y, const float xVel, const float yVel, const size_t hue) (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | inlinestatic |
| gravityParticle(const float x, const float y, const float xVel, const float yVel, const ssize_t duration) (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | inlinestatic |
| hasGravity (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | |
| hue (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | |
| particle(const float x, const float y, const float xVel, const float yVel, const ssize_t duration) (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | inlinestatic |
| type (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | |
| x (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | |
| xVel (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | |
| y (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState | |
| yVel (defined in GameActionMgr::AnimState) | GameActionMgr::AnimState |