Raylib Bubbles
C++11 Raylib bubble shooter game.
|
Represents a texture of the bubble shooter the player controls. More...
#include <hud.hpp>
Public Attributes | |
Texture2D | tex |
float | x |
float | y |
float | w |
float | h |
float | angle |
Represents a texture of the bubble shooter the player controls.
tex | The texture of the piece. |
x | The x position of the piece on the game window. |
y | The y position of the piece on the game window. |
w | The width of the piece. |
h | The height of the piece. |
angle | The angle of the piece, in radians. |
This struct holds information about each texture of the "arrow" which controls how the bubbles are shot.