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Raylib Bubbles
C++11 Raylib bubble shooter game.
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Represents a texture of the bubble shooter the player controls. More...
#include <hud.hpp>
Public Attributes | |
| Texture2D | tex |
| float | x |
| float | y |
| float | w |
| float | h |
| float | angle |
Represents a texture of the bubble shooter the player controls.
| tex | The texture of the piece. |
| x | The x position of the piece on the game window. |
| y | The y position of the piece on the game window. |
| w | The width of the piece. |
| h | The height of the piece. |
| angle | The angle of the piece, in radians. |
This struct holds information about each texture of the "arrow" which controls how the bubbles are shot.